| Property | Defined by | ||
|---|---|---|---|
| e_allowSleepFlag : uint = 0x0010 [static]
| b2Body | ||
| e_bulletFlag : uint = 0x0020 [static]
| b2Body | ||
| e_dynamicType : uint = 2 [static]
| b2Body | ||
| e_fixedRotationFlag : uint = 0x0040 [static]
| b2Body | ||
| e_frozenFlag : uint = 0x0002 [static]
| b2Body | ||
| e_islandFlag : uint = 0x0004 [static]
| b2Body | ||
| e_maxTypes : uint = 3 [static]
| b2Body | ||
| e_sleepFlag : uint = 0x0008 [static]
| b2Body | ||
| e_staticType : uint = 1 [static]
| b2Body | ||
| m_angularDamping : Number | b2Body | ||
| m_angularVelocity : Number | b2Body | ||
| m_contactList : b2ContactEdge | b2Body | ||
| m_flags : uint | b2Body | ||
| m_force : b2Vec2 | b2Body | ||
| m_I : Number | b2Body | ||
| m_jointList : b2JointEdge | b2Body | ||
| m_linearDamping : Number | b2Body | ||
| m_linearVelocity : b2Vec2 | b2Body | ||
| m_mass : Number | b2Body | ||
| m_next : b2Body | b2Body | ||
| m_prev : b2Body | b2Body | ||
| m_shapeCount : int | b2Body | ||
| m_shapeList : b2Shape | b2Body | ||
| m_sleepTime : Number | b2Body | ||
| m_sweep : b2Sweep | b2Body | ||
| m_torque : Number | b2Body | ||
| m_type : int | b2Body | ||
| m_userData : * | b2Body | ||
| m_world : b2World | b2Body | ||
| m_xf : b2XForm | b2Body | ||
| Method | Defined by | ||
|---|---|---|---|
| b2Body | |||
|
Advance(t:Number):void
| b2Body | ||
|
AllowSleeping(flag:Boolean):void
| b2Body | ||
| b2Body | |||
| b2Body | |||
|
ApplyTorque(torque:Number):void
| b2Body | ||
| b2Body | |||
|
DestroyShape(s:b2Shape):void
| b2Body | ||
|
GetAngle():Number
| b2Body | ||
|
GetAngularVelocity():Number
| b2Body | ||
|
GetInertia():Number
| b2Body | ||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
|
GetMass():Number
| b2Body | ||
| b2Body | |||
| b2Body | |||
| b2Body | |||
|
GetUserData():*
| b2Body | ||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
| b2Body | |||
|
IsBullet():Boolean
| b2Body | ||
|
IsConnected(other:b2Body):Boolean
| b2Body | ||
|
IsDynamic():Boolean
| b2Body | ||
|
IsFrozen():Boolean
| b2Body | ||
|
IsSleeping():Boolean
| b2Body | ||
|
IsStatic():Boolean
| b2Body | ||
|
PutToSleep():void
| b2Body | ||
|
SetAngularVelocity(omega:Number):void
| b2Body | ||
|
SetBullet(flag:Boolean):void
| b2Body | ||
|
SetLinearVelocity(v:b2Vec2):void
| b2Body | ||
|
SetMass(massData:b2MassData):void
| b2Body | ||
|
SetMassFromShapes():void
| b2Body | ||
|
SetUserData(data:*):void
| b2Body | ||
| b2Body | |||
|
SynchronizeShapes():Boolean
| b2Body | ||
|
SynchronizeTransform():void
| b2Body | ||
|
WakeUp():void
| b2Body | ||
| e_allowSleepFlag | property |
public static var e_allowSleepFlag:uint = 0x0010
| e_bulletFlag | property |
public static var e_bulletFlag:uint = 0x0020
| e_dynamicType | property |
public static var e_dynamicType:uint = 2
| e_fixedRotationFlag | property |
public static var e_fixedRotationFlag:uint = 0x0040
| e_frozenFlag | property |
public static var e_frozenFlag:uint = 0x0002
| e_islandFlag | property |
public static var e_islandFlag:uint = 0x0004
| e_maxTypes | property |
public static var e_maxTypes:uint = 3
| e_sleepFlag | property |
public static var e_sleepFlag:uint = 0x0008
| e_staticType | property |
public static var e_staticType:uint = 1
| m_angularDamping | property |
public var m_angularDamping:Number
| m_angularVelocity | property |
public var m_angularVelocity:Number
| m_contactList | property |
public var m_contactList:b2ContactEdge
| m_flags | property |
public var m_flags:uint
| m_force | property |
public var m_force:b2Vec2
| m_I | property |
public var m_I:Number
| m_jointList | property |
public var m_jointList:b2JointEdge
| m_linearDamping | property |
public var m_linearDamping:Number
| m_linearVelocity | property |
public var m_linearVelocity:b2Vec2
| m_mass | property |
public var m_mass:Number
| m_next | property |
public var m_next:b2Body
| m_prev | property |
public var m_prev:b2Body
| m_shapeCount | property |
public var m_shapeCount:int
| m_shapeList | property |
public var m_shapeList:b2Shape
| m_sleepTime | property |
public var m_sleepTime:Number
| m_sweep | property |
public var m_sweep:b2Sweep
| m_torque | property |
public var m_torque:Number
| m_type | property |
public var m_type:int
| m_userData | property |
public var m_userData:*
| m_world | property |
public var m_world:b2World
| m_xf | property |
public var m_xf:b2XForm
| b2Body | () | constructor |
| Advance | () | method |
public function Advance(t:Number):voidParameters
t:Number |
| AllowSleeping | () | method |
public function AllowSleeping(flag:Boolean):voidParameters
flag:Boolean |
| ApplyForce | () | method |
| ApplyImpulse | () | method |
public function ApplyImpulse(impulse:b2Vec2, point:b2Vec2):voidParameters
impulse:b2Vec2 |
|
point:b2Vec2 |
| ApplyTorque | () | method |
public function ApplyTorque(torque:Number):voidParameters
torque:Number |
| CreateShape | () | method |
| DestroyShape | () | method |
| GetAngle | () | method |
public function GetAngle():Number
Returns
Number |
| GetAngularVelocity | () | method |
public function GetAngularVelocity():Number
Returns
Number |
| GetInertia | () | method |
public function GetInertia():Number
Returns
Number |
| GetJointList | () | method |
| GetLinearVelocity | () | method |
| GetLinearVelocityFromLocalPoint | () | method |
public function GetLinearVelocityFromLocalPoint(localPoint:b2Vec2):b2Vec2Parameters
localPoint:b2Vec2 |
b2Vec2 |
| GetLinearVelocityFromWorldPoint | () | method |
public function GetLinearVelocityFromWorldPoint(worldPoint:b2Vec2):b2Vec2Parameters
worldPoint:b2Vec2 |
b2Vec2 |
| GetLocalCenter | () | method |
| GetLocalPoint | () | method |
| GetLocalVector | () | method |
public function GetLocalVector(worldVector:b2Vec2):b2Vec2Parameters
worldVector:b2Vec2 |
b2Vec2 |
| GetMass | () | method |
public function GetMass():Number
Returns
Number |
| GetNext | () | method |
| GetPosition | () | method |
| GetShapeList | () | method |
| GetUserData | () | method |
public function GetUserData():*
Returns
* |
| GetWorld | () | method |
| GetWorldCenter | () | method |
| GetWorldPoint | () | method |
| GetWorldVector | () | method |
public function GetWorldVector(localVector:b2Vec2):b2Vec2Parameters
localVector:b2Vec2 |
b2Vec2 |
| GetXForm | () | method |
| IsBullet | () | method |
public function IsBullet():Boolean
Returns
Boolean |
| IsConnected | () | method |
| IsDynamic | () | method |
public function IsDynamic():Boolean
Returns
Boolean |
| IsFrozen | () | method |
public function IsFrozen():Boolean
Returns
Boolean |
| IsSleeping | () | method |
public function IsSleeping():Boolean
Returns
Boolean |
| IsStatic | () | method |
public function IsStatic():Boolean
Returns
Boolean |
| PutToSleep | () | method |
public function PutToSleep():void
| SetAngularVelocity | () | method |
public function SetAngularVelocity(omega:Number):voidParameters
omega:Number |
| SetBullet | () | method |
public function SetBullet(flag:Boolean):voidParameters
flag:Boolean |
| SetLinearVelocity | () | method |
| SetMass | () | method |
| SetMassFromShapes | () | method |
public function SetMassFromShapes():void
| SetUserData | () | method |
public function SetUserData(data:*):voidParameters
data:* |
| SetXForm | () | method |
public function SetXForm(position:b2Vec2, angle:Number):BooleanParameters
position:b2Vec2 |
|
angle:Number |
Boolean |
| SynchronizeShapes | () | method |
public function SynchronizeShapes():Boolean
Returns
Boolean |
| SynchronizeTransform | () | method |
public function SynchronizeTransform():void
| WakeUp | () | method |
public function WakeUp():void